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Implement multi position object in .animated file#1266

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adfriz:object-multiposition
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Implement multi position object in .animated file#1266
adfriz wants to merge 1 commit into
leezer3:masterfrom
adfriz:object-multiposition

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@adfriz

@adfriz adfriz commented Apr 16, 2026

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Now we can write multiple position in single [object] section

before

[Object]
states= chair.b3d
position= 0,0,0

[Object]
states= chair.b3d
position= 0,0,2

[Object]
states= chair.b3d
position= 0,0,3

and so on...

now

[Object]
states= chair.b3d
position= 0,0,0
position= 0,5,0
position= 5,0,0
position= 0,0,-5

although it works on object viewer, its obviously need more test and make sure not break other code.

some practical use is player making passenger car that have 2 + 2 row seats with multiple column and want tweak each position a bit. but really any object player wants, like maybe player wants to scatter trees across area and want exact position for each tree.

@adfriz

adfriz commented Apr 16, 2026

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related to #986

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