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landoodle123
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java-rpg-gdx
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improved error handling and exiting so that when the game is complete…
Java CI with Gradle
#35:
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4b8048a
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removed unnecessary or outdated comments
Java CI with Gradle
#34:
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fixed bug with last upgraderoom, added cleaner exiting for draw()
Java CI with Gradle
#33:
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removed unused inports
Java CI with Gradle
#32:
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npc names regenerate when map changes
Java CI with Gradle
#31:
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fixed bugs with player collision
Java CI with Gradle
#30:
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Merge branch 'master' of https://github.com/landoodle123/java-rpg-gdx
Java CI with Gradle
#29:
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updated recommended specs to roughly match with the performance of th…
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#28:
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rearranged sword upgrade files
Java CI with Gradle
#27:
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literally just rearranged the "maps" array because i cant figure out …
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#26:
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added new levels and proper disposal after beating the game (despite …
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#25:
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added custom icon to replace stock libgdx one
Java CI with Gradle
#24:
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minor tweaks
Java CI with Gradle
#23:
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added and modified levels
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#22:
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small balancing change
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#21:
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implemented a few fixes to create() and for enemies, added a few maps
Java CI with Gradle
#20:
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Merge remote-tracking branch 'origin/master'
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#19:
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Update system requirements for CPU and GPU
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#18:
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Improve formatting of controls in README
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#17:
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Add controls information to README
Java CI with Gradle
#16:
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finalized demo release
Java CI with Gradle
#15:
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added more levels and ability to beat the game
Java CI with Gradle
#14:
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did something
Java CI with Gradle
#13:
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made player die message better
Java CI with Gradle
#12:
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added ability for custom talk messages
Java CI with Gradle
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