Update Diamond Dynasty docs for the action gameplay - #17
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The match is no longer approach-picking: batting is a swing-timing minigame and pitching animates the called pitch to the plate. Refresh overview, how-to-play, gameplay, tips, and the FAQ to match, note the new selectable music beds (Ballpark Organ, Night Game, Walk-Up Jam) in the sound FAQ and Settings mentions, add a dated changelog entry, and update the projects.ts lede, highlight, tutorial step, and updates feed plus the cross-project how-to-play guide. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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The game changed substantially since it launched: batting is now a swing-timing minigame (time the gold ring, tap or press Space) and the pitching half animates the called pitch flying to its location. Settings also gained three selectable music beds plus a rally horn and crowd groan. This brings the docs in line.
overview.md,how-to-play.md,gameplay.md: batting rewritten as timing, pitching as a live animated calltips.md: approach-mixing tips replaced with timing and zone-discipline habits (now eight)faq.md: "Do I play every pitch?" rewritten; sound FAQ now lists the three music trackschangelog.md: dated entry for the gameplay revamp and music tracksprojects.ts: lede, the key-feature highlight, the tutorial getting-started step, and a new updates-feed lineguides/how-to-play.md: Diamond Dynasty jump-in sectionDocusaurus build is green; no em/en dashes.
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