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kris-perezz/README.md

Computing Science student at the University of Alberta specializing in graphics programming and low-level systems.

I build rendering engines and tools from scratch in C++ with OpenGL. If it involves pixels, performance, or pushing hardware, I'm interested.

Currently building Zen, a 2D game engine in C++

Featured Projects

Zen
2D game engine
C++  ·  OpenGL  ·  GLFW
SOUP
Particle system editor
C++  ·  OpenGL  ·  ImGui
RAGE
Raster graphics editor
C++  ·  OpenGL
EDEN
AI-driven 3D scene generator
C++  ·  OpenGL  ·  Python  ·  Hackathon

Tech Stack

C++ C Python Java OpenGL
CMake Docker

Tools

Visual Studio Code Git GitHub Linux

LinkedIn Profile views

Pinned Loading

  1. ZenGameEngine/Zen ZenGameEngine/Zen Public

    A 2D Game Engine

    C++ 4

  2. EDEN EDEN Public

    A 3D engine that creates scenes from text prompts using OpenGL, C++, and GPT-4o

    C++ 2

  3. raster-graphics-editor raster-graphics-editor Public

    A Raster Graphics Editor from scratch using C++, OpenGl, SDL, and ImGui

    C++ 2

  4. particle-system-editor particle-system-editor Public

    A Particle System Editor from scratch using C++, OpenGL, SDL, and ImGui

    C++ 2

  5. vulkan-engine vulkan-engine Public

    I'm trying to learn Vulkan

    C++ 1

  6. CMPUT301F25static0/CommUnity CMPUT301F25static0/CommUnity Public

    CMPUT 301 Event Lottery System Application Project

    Java 3