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Automate Copy Paste of NavMeshes and fix process select window.#1

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raboley wants to merge 2 commits into
jondwillis:feature/NavigationMeshfrom
raboley:fix-documentation
Open

Automate Copy Paste of NavMeshes and fix process select window.#1
raboley wants to merge 2 commits into
jondwillis:feature/NavigationMeshfrom
raboley:fix-documentation

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@raboley

@raboley raboley commented Dec 6, 2020

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  • Moved nav meshes to navmesh folder since that is what EasyFarm expects them to be called.
  • Updated the post build step to do xcopy of all dependencies and subdirectories so you no longer need to manually copy NavMeshes into the bin directory of EasyFarm
  • Fixed some of the Test Mocks that weren't implementing interfaces correctly.
  • Fixed bug with the process selector where it doesn't correctly filter processes.

…m to be called.

* Fixed bug with the process selector where it doesn't correctly filter processies.
* Updated Documentation to say what you have to do so that pathfinding works now.
…directories so you no longer need to manually copy NavMeshes into the bin directory of EasyFarm

* Fixed some of the Test Mocks that weren't implementing interfaces correctly.
* Removed the now redundant README.md directions.
@raboley

raboley commented Dec 6, 2020

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@jondwillis this is some monumental work you did. I made a couple quality of life improvements and wanted to share them back. I am planning to implement this in my fork if you are cool with it. Really great work, also if you ever get an alogrithm for the brown-caskets let me know ;) I started a puzzle solver thought experiment, but gave up since there were so many other things to do.

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