Skip to content
View jjjhenriksen's full-sized avatar

Highlights

  • Pro

Block or report jjjhenriksen

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
jjjhenriksen/README.md

Hi, I’m Jacqueline 👋

Data Science ’28 @ Chapman University · Break Through Tech AI Fellow · Community Staff @ OpenClaw

I build human-centered AI products and developer tools that make complex systems easier to understand, direct, and trust.

My focus is AI product engineering at the intersection of HCI, accessibility, developer experience, and reliable agent systems. I care about making evidence, system state, privacy boundaries, and failure behavior visible to the people using AI.

✨ Featured work

These projects show how I turn that focus into learning tools, AI applications, and agent interfaces.

An educational reading companion connecting mathematical papers, Lean formalizations, and focused AI explanations.

Readers can select a sentence, equation, or Lean declaration and request an explanation without losing their place in the proof. The interface keeps four kinds of evidence distinct:

  • What the paper states
  • What Lean formally verifies
  • Relevant prerequisite knowledge
  • What the AI generates

Built with: TypeScript, Next.js, Lean 4, PDF.js, Playwright, and the OpenAI Responses API

🚧 Tested release candidate; preparing the first public release.

🏆 Entertainment Track Runner-Up — PantherHacks 2026

A full-stack science-fiction mission simulator where human players and AI-controlled crew members coordinate under pressure.

An AI mission director responds to player decisions while the application maintains structured world state, crew dynamics, tactical handoffs, mission mechanics, and persistent save data.

Built with: React, Vite, Node.js, Express, PostgreSQL, the OpenAI Responses API, and the Anthropic Messages API

A cross-platform OpenClaw plugin that represents local and remote agent activity as animated desktop pets.

The plugin uses native overlays on macOS and Windows while enforcing a strict privacy boundary: prompts, credentials, tool arguments, model output, and internal errors never cross the display bridge.

Built with: TypeScript, Swift, C#, WebView2, and OpenClaw

🧩 Agent skills and supporting tools

I make reusable skills and developer tools for agents, especially where technical reasoning, source boundaries, and human control matter.

  • Lean 4 Codex Skills: Agent skills for theorem proving and autoformalization, including mentoring, declaration drafting, proof repair, review, build-checked checkpoints, and toolchain diagnosis.
  • ClawHub Skill Pack: Published OpenClaw skills for reflection weaving, strategic reading, evidence-first review, and citation provenance.
  • 2D Hartree–Fock Lab: A browser-based numerical methods workbench that makes convergence, precision, and rejected unconverged steps visible.
  • Codex Native Selector: A Windows customization that gives Codex Desktop a clearer native model-selection interface and portable-copy workflow.

🦞 Open-source contributions

As an independent open-source contributor, I focus on developer experience, safer content workflows, and interfaces that adapt to how people actually work.

🔬 Focus areas and tools

  • Human-centered AI: HCI, accessibility, evidence-aware interfaces, and AI for technical learning
  • Agent systems: Observable workflows, bounded data flows, privacy boundaries, and failure behavior
  • Formal and scientific computing: Lean 4, mechanized reasoning, numerical methods, and browser-based research tools
  • Stack: TypeScript, React, Next.js, Node.js, PostgreSQL, Playwright, Swift, C#/.NET, Rust/WASM, OpenAI and Anthropic APIs

🌱 Currently

  • Building Interactive Proof toward its first public release
  • Developing 2D Hartree–Fock Lab as a browser-based numerical methods workbench
  • Creating reusable skills and tools for agent workflows
  • Studying Data Science at Chapman University
  • Participating in the Break Through Tech AI program
  • Building and contributing to open-source AI tooling

📫 Connect with me

Pinned Loading

  1. Artemis-Lost Artemis-Lost Public

    A full-stack sci-fi mission simulator where players and AI-controlled crew roles collaborate under pressure, with an OpenAI-powered dungeon master driving narrative and stateful outcomes.

    JavaScript 1 1

  2. interactive-proof interactive-proof Public

    Interactive Proof helps students, educators, and self-directed learners understand mathematical papers and proofs through interactive, grounded AI explanations of every proof step.

    TypeScript 1

  3. hf2d-lab hf2d-lab Public

    Serverless real-space 2D Hartree-Fock molecular dynamics workbench

    TypeScript

  4. openclaw-pet openclaw-pet Public

    A native OpenClaw plugin that displays multiple local and remote OpenClaw activity sources as independent transparent desktop pets on macOS and Windows 11.

    TypeScript 2 2

  5. openclaw/clickclack openclaw/clickclack Public

    ClickClackClaw - The chat app with claws.

    Go 190 64

  6. openclaw/openclaw openclaw/openclaw Public

    Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞

    TypeScript 386k 81.2k