Pseudo 3D game engine. Made as a school project. Can render walls, sprites, some information text on screen and animate them. Also checks for collisions.
I included an example of what it can do and also an example game - Maze3D. It should be easy to extend the project and create some games - from what comes to my mind Pacman or Bomberman clones should work well.
To compile you must download SFML (link below) and set it up (check its documentation).
Uses SFML. https://www.sfml-dev.org/
Some textures are downloaded from http://opengameart.org Inspired by http://lodev.org/cgtutor/raycasting.html
