dummy module creation#2
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…amol into dummy_module
(currently does nothing because empty motion vectors) and some code cleanup
…amol into dummy_module
…amol into dummy_module
…and projMx into shader pipeline
- didn't set motion to 0 - didn't normalize reprojected position - additionally removed unused variables
- native with taa native without taa
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ich habe mal versucht ein Dummy Modul zu schreiben, welches die Vertices jittert.
Das Modul kompiliert und lässt sich in einem Projekt einfügen.
Jedoch bekomme ich den Render-Teil nicht richtig hin.
Wie ruft man den Shader richtig auf?
Die Stelle mit dem Problem habe ich mit einem TODO markiert.
Vielleicht kannst du es dir mal die Tage anschauen und Feedback geben?