A simple raytracer based on RayTracing in One Weekend.
- Multithreaded
- Spheres/Planes Supported
- Dielectric, Lambertian, and Specular materials supported.
- DOF, FOV, and Camera movement supported.
- Width, Height, Samples, and Max ray depth settings.
- BMP image output.
- Fresnel reflection supported.
- MSAA
- Emissive material
- AGX view transform through OCIO (HDR)
- Gamma correction
- Mesh rendering
- Obj import/export
- Point and directional lighting
- Volumetrics
- Visual Render preview
