Brick Wars: Spirit Quest — graphics-first brick-toy parody game (browser, CDN-served)#10
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Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
…ic sim step hook Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
…nifig arms/face/sword, ghost readability, crate placement Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
…ighter emissives Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
…ranch links) Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
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… instanced fields, PCF + cadenced shadow updates, half-res bloom, pixel-ratio cap, adaptive quality tiers (?quality= override) Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
…xes for buried plates, 8-seg studs), drop second directional light, per-tier pixel budgets, start med + auto-promote Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
… shadow) + GPU notice banner, gpu info in debug hook Co-authored-by: ilikevibecoding <ilikevibecoding@users.noreply.github.com>
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What this is
A self-contained browser game in
brick-wars/: a third-person 3D collectathon set on a desert diorama built entirely from procedurally generated plastic construction bricks. Find all 7 glowing spirits, smash crates for studs, and hold-to-build a rattling brick pile into a staircase up the mesa.Play it (no deploy needed)
githack shows a one-click "External Content Notice" first — click Open the page. The existing GitHub Pages workflow (ehpurple.com) is untouched; merging this does not deploy the game there.
Graphics (the focus)
InstancedMeshdraw callsPerformance
?quality=high|med|low|potatolocks a tier,?nobloom=1skips post entirely;__bw.info()in the console reports GPU, tier, and frame time for diagnosticsGameplay vista
Diorama with shadows
Hero close-up
Crate smash debris
Win screen
Mechanics
Testing
Vendored Three.js v0.170 under
brick-wars/vendor/(works offline / from any static host; no build step).To show artifacts inline, enable in settings.