Anyway, I'm a C++ Game/Software Engineer, focusing on engines, ecosystems, and tooling.
Nope, I'm not experiencing suffering every timer tick (maybe) 🩸🗡️⏲️, and I really love_hate C++ and Game Engine Development!
Trying to merge a rapid development, efficiency and a beauty of code. Some day I'll make a good enough game engine 💭✨🌙
But for now I'm making my collegues a little happier by my work through my tools and enhancements (or angry) 🧌
🎮 I’m currently working on upcoming project at MyTona 🏢. I had also been involved into Ravenhill (GooglePlay, AppStore), Chef & Friends (GooglePlay, AppStore), and CookingDiary (GooglePlay, AppStore, Amazone Store, Microsoft Store) games, mostly as an optimization & technical stability expert.


