Releases: gmazy/wreckfest_toolbox
Release list
v1.1.8
Features
Updates
- Updated to work with Blender 5.1
Material name rewriting
Exporter will now automatically move Blender's .001 numbering before shader tags to ensure tags work.
Example:
Material name: terrain#asphalt#blend.001 -> terrain.001#asphalt#blend
Fixes
- Bugmenu > Set Material now uses BMAP Cache
- #Blend material now imports always correctly
- BMAP Drag & Drop no longer fails when Breckfest crash
- Disabling add-on no longer causes error
Installing
Open Edit > Preferences > Add-ons. Drag and drop the .zip file into the window to install. Expand the add-on to configure paths.
v1.1.7
Features
WIP Wreckfest 2 Import
- SCNE files decompressed with BagDecompress, will now import partially without models.
Subscenes with long paths
Custom property xdir can now set path for #xref object.
Example:
Object name: #xref tree_oak1.scne
xdir: data/art/objects/
Fixes
- Fixed animation import rotations
- Fixed error importing vertex groups
Installing
Open Edit > Preferences > Add-ons. Drag and drop the .zip file into the window to install. Expand the add-on to configure paths.
v1.1.6
Features
Bmap Drag & Drop
- Bmaps from
Wreckfest\data\art\texturescan now be dragged into Shader Editor. - Blender will generate cache files into folder
Wreckfest\tools\BmapCache\to enable previews. - For Blender 4.1 and above.
Replace Selected Objects - Tool
- Object replacement tool by RavenStryker can be found in
Bugmenu > Special > Replace Selected Objects - Tool will replace all selected objects with the last selected object.
Fixes
- Updated to work with Blender 4.4
- Bug Fix: vis = false custom property no longer appears on every model.
Installing
Open Edit > Preferences > Add-ons. Drag and drop the .zip file into the window to install. Expand the add-on to configure paths.
v.1.1.5
Blender Version
- Fully Supported Versions: Blender 3.4 - 4.3
- Mod Generator requires at least Blender 3.1 and shaders Blender 2.93. Rest of features work in Blender 2.80.
Changes
- New Feature: Livery preview with
#car_bodyshader. - Bug Fix: The "Change Shader" option in the Bugmenu no longer throws an error in Blender 4.3.
- Updates: Mod Generator weathers and
.tcatfiles have been updated.
Installing
Open Edit > Preferences > Add-ons. Drag and drop the .zip file into the window to install. Expand the add-on to configure paths.
v.1.1.4
Features
SCNE Importer
- Import .scne and .vhcl files in reduced quality without UV
- Requires Breckfest.exe and path to set in preferences.
Mod Generator
- Create derby tracks in Blender
- File > New > Create Wreckfest Mod > Derby
Changes
- New shaders: #illuminated, #lightcone, #water_moving
- Animation nodes: #flipbook, #texture_animation
- Accepts all image formats
- Objects hidden with special "disable in viewport" option no longer export.
- Any UV map with number 2 in name is now detected as secondary UV map
- New WF_ properties added as checkboxes
Installing
Install addon in Blender preferences. Click install and point to the toolbox .zip file
v1.1.3
Features
- New #decal shader
- New 'WF Mapping' node to scale #blend material RGB textures.
- Node groups now become exportable with single '#' instead of tag '#export'
Installing
Install addon in Blender preferences. Click install and point to the toolbox .zip file
v1.1.2.0
v1.1.1.9
Features
- Automatic .bmap building and updating
- Includes now Bugmenu addon
- Build to work in Linux with Wine
- Bake animations option to have full control over keyframes
Installing
Install addon in Blender preferences. Click install and point to the toolbox .zip file
v1.1.1.8
Features
- Up to 90% off export time
- Updated to work with Blender 3.0
- Shader node group exporting with #export in group name.
- WF_ Custom Properties accept text values
Installing
Install addon in Blender preferences. Click install and point to the toolbox .zip file