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g-h-u-l/README.md

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👾 GHUL — Gaming Hardware Using Linux

Linux engineer · Hardware tinkerer · Open-source advocate

I build high-performance Linux systems, tools, and workflows for gamers, creators, and hardware enthusiasts.
My focus: making Linux a first-class gaming platform — with real benchmarks, real hardware, and real engineering.


🧠 About Me

  • Linux user since the 90s (Debian Buzz era)
  • Daily driver: Manjaro / Arch-based systems
  • Passionate about hardware, benchmarking, low-level Linux tooling
  • Creator of GHULbenchmark, GHUL Telemetry, and several hardware/software hybrid projects
  • Strong focus on: reproducible results, transparent performance analysis, clean documentation, and open source principles
  • Long-term goal: build a complete Linux gaming ecosystem that rivals proprietary systems in clarity, precision, and usability

🛠️ Stack & Interests

Operating systems:
Linux · Manjaro · Arch · Debian

Programming & scripting:
Bash · Python · SQLite

Tech domains:
Benchmarking · System Optimization · Hardware Engineering
Gaming on Linux · Embedded Systems · Raspberry Pi


🚀 Projects (upcoming)

GHULbenchmark

A modular, automated benchmark suite for Linux gamers.

GHUL Telemetry

Live system metrics for gaming rigs, optimized for Waveshare displays.

GHUL Docs

Technical deep-dives, hardware setup guides, and engineering notes.


⚡ Philosophy

Always building. Always learning. Always Linux.

If it can be measured, it can be improved.
If it can be automated, it will be automated.
If it can run on Linux — it should.


📫 Contact / Links

Coming soon — website under construction at ghul.gnucifer.de.


GHUL © 2025 — Gaming Hardware Using Linux

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