Linux engineer · Hardware tinkerer · Open-source advocate
I build high-performance Linux systems, tools, and workflows for gamers, creators, and hardware enthusiasts.
My focus: making Linux a first-class gaming platform — with real benchmarks, real hardware, and real engineering.
- Linux user since the 90s (Debian Buzz era)
- Daily driver: Manjaro / Arch-based systems
- Passionate about hardware, benchmarking, low-level Linux tooling
- Creator of GHULbenchmark, GHUL Telemetry, and several hardware/software hybrid projects
- Strong focus on: reproducible results, transparent performance analysis, clean documentation, and open source principles
- Long-term goal: build a complete Linux gaming ecosystem that rivals proprietary systems in clarity, precision, and usability
Operating systems:
Linux · Manjaro · Arch · Debian
Programming & scripting:
Bash · Python · SQLite
Tech domains:
Benchmarking · System Optimization · Hardware Engineering
Gaming on Linux · Embedded Systems · Raspberry Pi
A modular, automated benchmark suite for Linux gamers.
Live system metrics for gaming rigs, optimized for Waveshare displays.
Technical deep-dives, hardware setup guides, and engineering notes.
Always building. Always learning. Always Linux.
If it can be measured, it can be improved.
If it can be automated, it will be automated.
If it can run on Linux — it should.
Coming soon — website under construction at ghul.gnucifer.de.
GHUL © 2025 — Gaming Hardware Using Linux
