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Releases: fxtdstudios/radiance

Radinace 2.3.3

01 Apr 21:52

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Radiance v2.3.2

30 Mar 23:32

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Full Changelog: v2.2...v2.3.2

Radiance v2.3.1

29 Mar 20:20

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Bug fixed with radiance writer

◎ True 32-Bit Scene-Linear Pipeline • Zero clamping. Zero banding. Full OpenColorIO (OCIO) v2 integration, native ACEScg/Rec.2020 support, and precise log decoding (ARRI LogC4, S-Log3, RED Log3G10).

◎ Grade Match & LUT Pipeline • Match source color statistics to any reference using CIE Lab* transfer. Bake your grades directly into 33³ .cube LUTs, or apply any external LUTs with high-precision trilinear interpolation. Ready for DaVinci Resolve & Premiere.

◎ Cinema & Film Emulation • Go beyond basic filters. Emulate Alexa 35, RED V-Raptor, or iconic film stocks like Kodak Vision3 and Portra. Add physically-accurate DOF, Halation, Bloom, and Rolling Shutter.

◎ Analysis & Monitoring • Monitor your image with GPU-accelerated Luma/RGB Parades, Waveforms, Vectorscopes, and False Color visualizations. Our new QC Pro automatically flags gamut violations, crushed blacks, and noise floors.

◎ Video & Temporal Tools • Stop the AI flicker! The new Temporal Smooth tool offers motion-aware flicker reduction for AI video, complete with a Flicker Analyzer for JSON reporting.

◎ AI & Depth Integration • Depth Anything V2: Fully integrated, temporally stable monocular depth estimation. • Highlight Synthesis: AI-driven reconstruction of clipped HDR textures. • 32-Bit AI Upscaling: Latent-preserving super-resolution (SUPIR/RealESRGAN) that maintains your true HDR values.

◎ Pipeline (The VFX Nuke Bridge) • Live, two-way image transfer directly between ComfyUI and The Foundry Nuke! With true multi-channel 32-bit scanline OpenEXR exporting and Nuke-style Workspace Management enforcing project variables (Root/Sequence/Shot/Version).

◎ Terminal HUD & Interactive Masking • A live Python REPL embedded right in the viewer for fast tensor inspection, plus an integrated soft-brush for non-destructive mask generation.

◎ Performance • Powered by 10x–50x GPU acceleration (CUDA + Apple MPS) with zero re-uploads for instant scrubbing.

Full Changelog: radiance...radiance2.3.1

Radiance v2.3

29 Mar 13:52

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◎ True 32-Bit Scene-Linear Pipeline • Zero clamping. Zero banding. Full OpenColorIO (OCIO) v2 integration, native ACEScg/Rec.2020 support, and precise log decoding (ARRI LogC4, S-Log3, RED Log3G10).

◎ Grade Match & LUT Pipeline • Match source color statistics to any reference using CIE Lab* transfer. Bake your grades directly into 33³ .cube LUTs, or apply any external LUTs with high-precision trilinear interpolation. Ready for DaVinci Resolve & Premiere.

◎ Cinema & Film Emulation • Go beyond basic filters. Emulate Alexa 35, RED V-Raptor, or iconic film stocks like Kodak Vision3 and Portra. Add physically-accurate DOF, Halation, Bloom, and Rolling Shutter.

◎ Analysis & Monitoring • Monitor your image with GPU-accelerated Luma/RGB Parades, Waveforms, Vectorscopes, and False Color visualizations. Our new QC Pro automatically flags gamut violations, crushed blacks, and noise floors.

◎ Video & Temporal Tools • Stop the AI flicker! The new Temporal Smooth tool offers motion-aware flicker reduction for AI video, complete with a Flicker Analyzer for JSON reporting.

◎ AI & Depth Integration • Depth Anything V2: Fully integrated, temporally stable monocular depth estimation. • Highlight Synthesis: AI-driven reconstruction of clipped HDR textures. • 32-Bit AI Upscaling: Latent-preserving super-resolution (SUPIR/RealESRGAN) that maintains your true HDR values.

◎ Pipeline (The VFX Nuke Bridge) • Live, two-way image transfer directly between ComfyUI and The Foundry Nuke! With true multi-channel 32-bit scanline OpenEXR exporting and Nuke-style Workspace Management enforcing project variables (Root/Sequence/Shot/Version).

◎ Terminal HUD & Interactive Masking • A live Python REPL embedded right in the viewer for fast tensor inspection, plus an integrated soft-brush for non-destructive mask generation.

◎ Performance • Powered by 10x–50x GPU acceleration (CUDA + Apple MPS) with zero re-uploads for instant scrubbing.

v2.2

18 Mar 02:40

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Bug Fixes
Sampler Pro v3.6: Fixed BUG-28 (sigma schedule off-by-one) and BUG-33 (AYS Flux anchors).
Missing Imports: Resolved an issue where json was missing in nodes_radiance_viewer.py.
HDR Clamping: Fixed accidental 8-bit clamping in several CPU-based effects, ensuring your 32-bit float data remains intact throughout the pipeline.
CDL Restoration: Restored the exportToCDL() function that was briefly dropped during the terminal integration.

Major New Features
Terminal HUD (Radiance Viewer v2.2): A live Python REPL is now embedded directly in the viewer.
Includes a persistent namespace so variables survive between executions.
Pre-injected with torch, numpy, math, and os for quick on-the-fly math and image analysis.
Safety guards prevent the ComfyUI event loop from freezing during long-running scripts.
Radiance Professional Suite (9 New Nodes):
Color & Grading: ◎ Radiance Grade Match (shot-to-shot matching) and ◎ Radiance LUT Bake (export your grades as .cube files for Nuke/Resolve).
Temporal Tools: ◎ Radiance Temporal Smooth for removing flicker and AI grain, plus ◎ Radiance Flicker Analyze for technical reporting.
Compositing: ◎ Radiance Blend Composite with 8 HDR-safe blend modes.
Analysis: ◎ Radiance False Color for calibrated exposure visualization.
Technical Viewer Upgrades:
GPU Histogram: Real-time 256-bin per-channel histogram (Press H).
LRU Frame Cache: Drastically improved scrubbing performance by caching up to 8 GPU textures.
fp32 Pick Buffer: True scene-linear color picking with EV readout at your cursor.
Display-P3 Support: Automatic detection and configuration for HDR/Wide Gamut monitors.
MPS Fix

Full Changelog: v2.1.1...v2.2

v2.1.1

18 Mar 00:10

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Bug Fixes
Sampler Pro v3.6: Fixed BUG-28 (sigma schedule off-by-one) and BUG-33 (AYS Flux anchors).
Missing Imports: Resolved an issue where json was missing in nodes_radiance_viewer.py.
HDR Clamping: Fixed accidental 8-bit clamping in several CPU-based effects, ensuring your 32-bit float data remains intact throughout the pipeline.
CDL Restoration: Restored the exportToCDL() function that was briefly dropped during the terminal integration.

Major New Features
Terminal HUD (Radiance Viewer v2.2): A live Python REPL is now embedded directly in the viewer.
Includes a persistent namespace so variables survive between executions.
Pre-injected with torch, numpy, math, and os for quick on-the-fly math and image analysis.
Safety guards prevent the ComfyUI event loop from freezing during long-running scripts.
Radiance Professional Suite (9 New Nodes):
Color & Grading: ◎ Radiance Grade Match (shot-to-shot matching) and ◎ Radiance LUT Bake (export your grades as .cube files for Nuke/Resolve).
Temporal Tools: ◎ Radiance Temporal Smooth for removing flicker and AI grain, plus ◎ Radiance Flicker Analyze for technical reporting.
Compositing: ◎ Radiance Blend Composite with 8 HDR-safe blend modes.
Analysis: ◎ Radiance False Color for calibrated exposure visualization.
Technical Viewer Upgrades:
GPU Histogram: Real-time 256-bin per-channel histogram (Press H).
LRU Frame Cache: Drastically improved scrubbing performance by caching up to 8 GPU textures.
fp32 Pick Buffer: True scene-linear color picking with EV readout at your cursor.
Display-P3 Support: Automatic detection and configuration for HDR/Wide Gamut monitors.

Full Changelog: v2.1.0...v2.1.1

radiance v02

18 Feb 14:00

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• True 32 bit floating point pipeline from input to export with no clamping
• Direct 4K DCI and UHD decode into full resolution linear buffers
• Built in LogC, REDLog3G10 and S Log3 with proper log to linear transforms
• Full HDR support with values above 1.0 preserved without clipping
• Linear light workflow for physically correct blending
• Radiance Sampler optimized for detail and stability
• Dynamic Guidance with time based guidance control
• Professional HDR viewer with waveform, histogram and vectorscope
• Pixel accurate inspection and direct EXR export
• Realtime depth based camera defocus with cinematic lens control
• Aperture, focal distance and anamorphic bokeh simulation
• OCIO integration with ACES 2.0 support
• Scene linear color management with proper display transforms
• Live Nuke Bridge for 32 bit EXR and metadata transfer
• Open latent generation with exact aspect ratio control
• Cinema, broadcast and social resolution presets
• Fully unclamped floating point integrity across all nodes
• Stable EXR saver and cross platform support for Windows, Mac Silicon and Linux

Full Changelog: https://github.com/fxtdstudios/radiance/commits/v2.0.0

v1.0.1

21 Jan 23:29
f1b8ae3

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