Support imaging_skia GPU with wgpu 29 Metal#68
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wgpu 29 removed the API that let imaging_skia get the raw Metal command queue from a wgpu::Queue. Skia's Ganesh Metal backend still needs an MTLCommandQueue when creating its DirectContext, so create and retain a Skia-owned Metal command queue from the shared Metal device instead of trying to borrow wgpu's queue. This keeps the GPU backend working on wgpu 29 without changing the public imaging_skia API. wgpu is expected to regain the relevant raw queue access in wgpu 30, so this can be revisited when that API is available again. Because Skia now submits work through a separate Metal queue, synchronize the shared texture path more conservatively: flush Metal surfaces with SyncCpu::Yes and wait for the wgpu texture initialization pass before handing textures to Skia.
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Summary
Background
wgpu 29 removed the API imaging_skia used to get the raw Metal command queue from a wgpu::Queue. Skia's Ganesh Metal backend still needs an MTLCommandQueue when creating its DirectContext, so this branch creates one from the shared Metal device and keeps it alive with the Skia backend.
The raw queue access is expected to return in wgpu 30, so this is intended as a narrow compatibility bridge for wgpu 29 rather than a permanent API direction.
Testing