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chore(plan): weekly routine 2026-06-12 + fix .env.production base path#264

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claude/charming-johnson-lpzkfw
Jun 12, 2026
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chore(plan): weekly routine 2026-06-12 + fix .env.production base path#264
ford442 merged 1 commit into
mainfrom
claude/charming-johnson-lpzkfw

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@ford442 ford442 commented Jun 12, 2026

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Weekly routine — 2026-06-12 (+ a build-pipeline fix)

Two things in this branch:

1. weekly_plan.md update (Mode: User Idea)

2. fix(build): make .env.production actually set the Vite base path

Found during a pipeline-hygiene pass. vite.config.ts read process.env.VITE_APP_BASE_PATH, but Vite does not populate process.env from .env files (only import.meta.env, via loadEnv). So the .env.production added earlier this cycle ("so production builds always use /xm-player/ base path") was a no-op for base — a plain npm run build emitted base / and would produce a broken subdirectory deploy, caught only by deploy.py's validate_build_base_path() backstop.

Fix: loadEnv(mode, cwd, 'VITE_') with precedence inline/shell env var → .env[.mode]/. Verified empirically:

  • plain npm run build → now emits /xm-player/ base via .env.production
  • build:xm-player (inline env) → still /xm-player/ ✅ (no regression)
  • dev mode (no .env.development) → still / ✅ (no regression)

tsc && vite build green; canonical dist audited (correct /xm-player/ asset URLs, no double-prefix, 32 shaders + worklets copied).

https://claude.ai/code/session_01Q6U84mzffZsvu3yZPeo83h

… palettes (User Idea)

- Mobile-lite render mode (last week's focus) reconciled to Done (PR #251); runtime verify → Backlog
- Storage save-back + sync landed (#254); issue #252 rating-hookup remnant → Backlog
- Today's focus: dynamic per-instrument color palettes (extends colorPalette uniform / PR #148)
- Decoupled Copilot issue this run: media overlay auto-sync + timing controls
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ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro Plus

Run ID: c128fe96-6561-4615-966f-a698bb54b8b1

📥 Commits

Reviewing files that changed from the base of the PR and between 2419ae0 and 5ff271c.

📒 Files selected for processing (1)
  • weekly_plan.md

📝 Walkthrough

Walkthrough

weekly_plan.md is updated to shift the active focus from mobile/low-end lite rendering to dynamic per-instrument color palettes. Mobile-lite work is marked completed and documented with recent PR references, while palettes move to in-progress. Runtime verification tasks and outcome summaries are added.

Changes

Project Status and Focus Update

Layer / File(s) Summary
Planning document status and focus update
weekly_plan.md
Today's focus section shifts from mobile/low-end lite to dynamic per-instrument color palettes (palette-LUT + shader indexing). Ideas list marks mobile-lite as completed (PR #251) and moves palettes to in-progress. Done section adds 6/12 items including mobile-lite, storage-sync (PR #254), WebGL2 fallback (PR #258), large-file split (PR #257), and deploy hardening (PR #260/#261). Backlog gains mobile-lite runtime verification checklist. Last run narrative updates to reflect new focus and documents outcomes for completed mobile-lite and storage-sync work plus remaining palette verification tasks.

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~3 minutes

Possibly related PRs

  • ford442/mod-player#239: Prior update to weekly_plan.md that originally added the mobile/low-end lite and dynamic per-instrument color palettes roadmap entries that this PR now progresses and completes.

Poem

🐰 The render path grows lean and bright,
With colors drawn from modules' light,
Mobile runs smooth, the lite mode lands—
Each shader now obeys your hands! ✨

✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch claude/charming-johnson-lpzkfw

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@ford442 ford442 marked this pull request as ready for review June 12, 2026 13:32
@ford442 ford442 merged commit f294a03 into main Jun 12, 2026
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@ford442 ford442 changed the title chore(plan): weekly routine 2026-06-12 — per-instrument color palettes chore(plan): weekly routine 2026-06-12 + fix .env.production base path Jun 12, 2026
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2 participants