using evalRandT and RandT explicitly#35
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evalRandT and RandT directly
evalRandT and RandT directlyevalRandT and RandT explicitly
| >>= randomiseLayout | ||
| evalRandT | ||
| (randomise defaultEnumArrowsInstance >>= randomiseLayout) | ||
| (mkStdGen timestamp) |
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It seems that previously the timestamp was not actually used as seed for the randomness, instead just as recording when the instance was generated. Whereas the randomness was derived from just the internal random generator in IO.
It's debatable whether that was a good approach, but then that should be a separate issue.
For now, just making the code compile again, I would argue the behavior should not be changed from what it was before. That is, not initializing the randomness from the timestamp variable here, instead using IO's built-in PRNG. I think that would be achieved by using evalRandTIO instead of evalRandT.
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Same in the other places. |
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close #34