Senior Rust & Go Engineer β Real-Time Media Β· Distributed Systems Β· AI Applications
I build low-latency, high-throughput systems: real-time media pipelines, distributed backends, and applied-AI tooling. I'm currently a Senior Engineer at Kake β embedded with Cosm β building GPU-accelerated live-sports streaming in Rust. On the side, I ship open-source and AI products around agentic workflows, long-term memory, and RAG.
- β‘ Real-time media β GPU-accelerated 8K live-sports streaming in Rust at Cosm: fisheye ingestion, lens de-distortion, and virtual-camera views that track players and the ball.
- π§ Applied AI β agentic workflows, long-term memory, and RAG pipelines for developer tools and products.
- π¦ Open source β async networking and systems tooling in Rust.
π§ Kioku β second brain for your repos
Self-hosted, persistent memory for AI coding assistants: agentic RAG with hybrid semantic + keyword search, document ingestion (PDF/DOCX/Markdown), GitHub & Notion integration, and MCP that streams repo context into every coding session.
Python Β· FastAPI Β· React Β· RAG Β· MCP
π― RoleMiner β AI job-search agent
Searches 1,200+ ATS systems, tailors your CV per role, and delivers a daily digest of matching senior backend, infrastructure, and AI openings.
LLMs Β· RAG Β· persistent memory
π Socket-Flow β async WebSockets for Rust
A straightforward, high-performance async WebSockets library for Rust.
Rust Β· Tokio Β· async
βοΈ Artemis-Network β a blockchain from scratch
A proof-of-work network in Rust, built to teach distributed-systems, P2P networking, and consensus fundamentals from the ground up.
Rust Β· P2P Β· Distributed Systems
βοΈ Digital-nomad enthusiast, currently based in Brazil.- π· I help Brazilian engineers land jobs abroad on Instagram: @felipemeriga
- πΉ I share courses and tutorials on my YouTube channel.





