- This is an alternative to modifying face normals to achieve a similar look faster.
- Only one additional texture is necessary.
- You can create the texture from scratch or match your existing model's UVs to the default shadow map texture available inside the project.
- This project also includes a script where all the necessary shader parameters are passed to the shader from the scene.
- Also included inside the project is an outline shader, more info here outline shader
evident0/Face_Toon_Shader
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