Performance - #15
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…mary canvas earlier, without creating port DOM. - Kept full-detail quality intact; full DOM detail still only kicks in at high zoom/small visible port count. - Detail decisions now use the actually visible viewport area, not the large culling buffer. - Reduced stutters by debouncing viewport-driven React updates: 90ms idle, 520ms max stale. - Moved WebGL edge pan/zoom redraws off React render and into a coalesced requestAnimationFrame path.
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