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An arduino controlled coffee-table LED maze game.
I made this with a team of fellow engineering majors at GHP (governors honors program) in 2016.
This code was designed to run on an arduino nano
There are 9 3x3 tiles arranged in a grid.
The game is started by pressing the starting tile (top left)
A random maze will be selected, and the walls will be painted red
The player (a certain color LED) is controlled by 4 buttons representing the 4 cardinal directions.
The walls can be randomized by pressing the tile, randomizing the leds (and the maze pattern) on that tile.
There is an enemy which has semi-random movement, if the player gets too close to the enemy, the player is killed.
The goal is for the player to make it to the end of the maze.
If the player is killed or reaches the end of the maze, the board says "GG" and the game is over.
Once the board says "Hi!" again, the game can be restarted and a random maze will be selected like last time.
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An arduino controlled coffee-table maze game made at GHP2016
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