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discomethod edited this page Jul 24, 2014 · 4 revisions

This is a the catch-all term for any property in the game that can be modified in any way.

A character will have the following modifiables:

  • Strength
  • Vitality
  • Dexterity
  • Charisma
  • Intelligence
  • Wisdom
  • Maximum Health
  • Maximum Mana
  • Maximum Rage
  • Maximum Momentum
  • Health Regeneration
  • Mana Regeneration
  • Rage Regeneration
  • Momentum Regeneration
  • Attack Type Attack
  • Attack Type Defense
  • Damage Type Damage
  • Damage Type Resistance
  • Armor
  • Initiative

These properties are only applicable in combat:

  • Confidence
  • Fatigue
  • Current Health
  • Current Mana
  • Current Rage
  • Current Momentum

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