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v1.2.5: fall damage disabled by default in the end and sable sub-levels
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#34:
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1m 29s
v1.2.5
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v1.2.4: remove the velocity-based fall damage mode (it never triggere…
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v1.2.3: port Spagles' fixes: sync master toggles, guard NaN atmospher…
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v1.2.3
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v1.2.2: no fall damage above a configurable altitude, synced to clients
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#30:
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v1.2.1
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v1.2.0: remove starship and plush blocks, sable truly optional
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v1.1.9: dedicated server support, cloth_config optional
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v1.1.8: remove temperature/oxygen systems, Stellar Suit, oxygen tanks…
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v1.1.7: End loot oxygen tanks, no fall damage high Overworld, Cosmona…
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v1.1.7
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v1.1.6: scaled suffocation by altitude (min 30s), vanilla overworld f…
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v1.1.6
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v1.1.5: portable oxygen tanks for the Stellar Suit, fix items flying …
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v1.1.4: End is full vacuum (freeze + suffocation everywhere), freezin…
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v1.1.4
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v1.1.3: deadly freeze scaling by altitude and exposure time, softer z…
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v1.1.3
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v1.1.2: fix suffocation death loop on respawn and vanilla air bubbles…
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v1.1.2
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v1.1.1: fix Modrinth version targeting by jq filter + repair 1.1.0 ch…
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v1.1.1
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v1.1.1: updated Stellar Suit and item textures
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v1.1.0: sync Modrinth project body via modrinthSyncBody task
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v1.1.0: fix changelog extraction, make Modrinth workflow idempotent
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v1.1.0: pressure-curve atmosphere, Cloth Config screen, starship, ste…
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v1.0.21: weaker gravity at high altitude (0.08 max offset), atmospher…
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v1.0.21
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fix: add contents:write permission for GitHub Release creation
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v1.0.20
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v1.0.20: mixin-based drag at source + Sable compatibility
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v1.0.19: Post-tick drag compensation (undo drag after tick instead of…
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v1.0.19
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v1.0.18: fix sub-level inertia — project Y before VEL_THRESHOLD, robu…
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v1.0.18
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v1.0.17: full 3-axis drag compensation, inertia caps at KARMAN_LINE, …
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v1.0.17
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