Step into a world of virtual wonders! This project is developed using OpenGL in C++ and showcases a captivating 3D virtual room featuring brick walls, a glass roof, mirrors, and interactive elements.
👉 Click here to watch the demo
Download and install Code::Blocks.
To configure GLUT for your Code::Blocks environment:
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Copy
glut.dllto:C:\Windows\System32 -
Copy
glut.hto:CodeBlocks\MinGW\include\GL\ -
Copy
libglut32.ato:CodeBlocks\MinGW\lib\
- Open Code::Blocks.
- Click File → New → Project.
- Select Empty Project and click Go.
- Click Next >.
- Enter your Project Title, then click Next >.
- Click Finish.
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In the left Management panel, right-click your project.
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Click Build Options.
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Go to the Linker Settings tab.
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Click Add, then add the following libraries one by one:
opengl32glut32glu32
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Click OK.
- Open your project from:
Code/opengl_Assignment - Press Build and Run (F9) to start the virtual room simulation.
- Code::Blocks with MinGW
- OpenGL libraries (GLUT)
- C++ compiler