Milestones
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- consider resources and loyalty - zones behaviour depend on the attractiveness of the field (near parks, etc.)
Overdue by 9 year(s)•Due by January 7, 2017- Being able to declare zones and build streets, etc. w/o considering resources and loyalty. - Buildings are build on the zones.
Overdue by 10 year(s)•Due by August 30, 2016•0/2 issues closedHave a Game consisting of a Map that changes with time (trees grow for eg). Show the game time and a menu for saving and loading the game and changing the settings. The Menu should also already include entries for different zones and streets, etc.
Overdue by 10 year(s)•Due by May 30, 2016•14/18 issues closed