I am a software developer with a strong focus on system customization, game logic, and open-source environments. My technical expertise includes building tailored Java-based plugins for Minecraft (Paper/Spigot API) and developing interactive web applications using HTML5.
I have a deep interest in Arch Linux and system-level configurations, reflecting my preference for modular and efficient software design. Outside of my primary development work, I follow Formula 1 closely and maintain an interest in the creative intersections of technology and digital art, such as the Vocaloid/UTAU ecosystem. I am driven by a commitment to clean code, efficient systems, and continuous learning.