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02:54
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Primordial-Particle-System
Primordial-Particle-System Public1 Million Particle System - A Highly Optimized C++ Implementation of the Primordial Particle System by Artificial Life Lab Graz
C++ 4
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Verlette-Collision-Simulation
Verlette-Collision-Simulation PublicA C++ implementation of the spatial hash grid optimization. Demonstrated by a basic collision simulation
C++ 1
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Hopfield-Network
Hopfield-Network Public templateC++ and SFML implementation of the Hopfield Network — a recurrent neural network that stores binary patterns via Hebbian learning and recalls them from noisy inputs through energy minimisation.
C++
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Galaxy-Simulation
Galaxy-Simulation PublicA simple gravity simulation between a few hundred thousand stars & 3 black holes
C++
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Voronoi-noise
Voronoi-noise PublicA C++ implementation of the Voronoi noise algorithm. Generates grayscale procedural textures using randomised seed points and Euclidean distance. Built with CMake and SFML.
C++
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