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Project Modules
Colin edited this page Sep 24, 2020
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GameScreen (ties things together and runs the game)
- Pathfinding
- Collision detection
- Unit
- unit (handles ordering logic and contains other sub-components)
- unit-motion
- unit-stats
- World (ticks unit logic and resolves unit motion)
- Controls
- Skills and effects
- Rendering
- Graphical effects (gfx)
- Visual Novel (vn) (handles displaying visual novel style dialogue)
- Map editor
- DebugStore (utility to conveniently display debug values on ui)