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Releases: codengine/SOTFEdit

v0.10.4

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@github-actions github-actions released this 12 May 03:40

Features

  • Update 05 support
  • Updated Cooking Pot (it can be stored on shelves)
  • Added Space Suit
  • Added new outfits for Kelvin and Virginia
  • Added POIs and Screenshots for the new Cooking Pots and Space Suit
  • Added support for Log Sleds and Basic Log Sleds at Structure and Storage Tab

v0.10.3

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@github-actions github-actions released this 08 May 19:07

Bugfixes

  • Fixed player area detection

v0.10.2

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@github-actions github-actions released this 08 May 01:36

Features

  • Added a couple hundred new teleport locations
  • Added hundreds new/fixed item locations
  • Added over one hundred new screenshots
  • All POIs are now assigned to the correct area
  • Added human-readable Actor States (e.g. Sleeping, Hiding in Bushes, Despawned etc.)
  • Added a new splash screen while loading and about window (hope you like it :))
  • Added full-text search on the map

Improvements

  • Lakes will now only show the most important ones
  • Images are now bundled, which should help with performance especially on slower hard drives
  • Assigned correct items for some documents/papers

Bugfixes

  • Fix teleportation at a couple of places
  • Replaced icons for a few weapons on the map with better visible ones

v0.10.1

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@github-actions github-actions released this 03 May 21:19

Fix issue with actor default icon

v0.10.0

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@github-actions github-actions released this 03 May 20:49

Features

  • Brand new interactive map
  • Spawn enemies/actors using the map
  • Display zip lines
  • Teleport the player/followers to caves, bunkers, enemies, zip lines
  • Show information about the most important POIs
  • Filter items and bunkers if you have the required items to access or if you have already collected everything

Improvements

  • Some areas have had their performance improved

v0.9.5

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@github-actions github-actions released this 23 Apr 23:36

Features

  • Added editing of already finished structures (unfinish, almost finish, remove)
  • Regrow trees now as a percent selector, which lets you decide how many trees you want to regrow

Improvements

  • Items in storages should now keep their modules and attachments
  • Added grouping and scroll bars to structure list
  • Added count of stumps/gone/half-chopped to "Regrow Trees" tool

Fixes

  • Fixed error when items with special modules/attachments were stored at storages

v0.9.4

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@github-actions github-actions released this 22 Apr 16:00

Features

  • Added some more items and icons
  • Ability to modify items of Kelvin (right now Tarp only)

Improvements

  • Player and follower page now have scrollbars on smaller window sizes
  • Player armor ordering is now done properly. There are no more gaps

Fixes

  • Fixed issue that dried/cooked meat, fish etc. was not selectable at inventory and storage tab

v0.9.3

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@github-actions github-actions released this 21 Apr 03:40

Features

  • Update 04 improvements
  • Added support for cooked/spoiled/dried arms and legs in inventory and storages
    • At inventory, it will add cooked arms/legs by default. Detailed editing may be added in the future
  • Added new action camera
  • Added support for savegame naming
  • Added icons for almost all items

Improvements

  • Influences can now be added on demand if missing
  • All sliders for all influence stats are now always visible, independent if present in the savegame or not
  • Teleporting Player, Followers and NPCs will now consider the area mask
    • Previously, teleporting to locations below or back to the surface was not successful
    • "Move to Player" will now be disabled if the player is not at the surface
  • Unassigned Items at Inventory Page will now only contain items that can be added to the inventory
  • Optimize resource bundling

Fixes

  • Fixed stats resetting if the player did not have a value currently set for a given stat
  • Fixed editing of player stats
  • Fixed editing of rest buff (maximum value here is 1, else the game will overwrite this)

v0.9.2

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@github-actions github-actions released this 17 Apr 11:15

Features

  • Added multilingual support and translations for german

Fixes

  • Some minor fixes and improvements

v0.9.1

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@github-actions github-actions released this 15 Apr 03:27

Features

  • Added feature to change a blueprint's type, which allows the convertion of any blueprint to any other inside bunkers
    and caves