Godot SDK and Blackholio tutorial#4920
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rekhoff
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I was only able to get part-way through docs/docs/00100-intro/00300-tutorials/00500-godot-tutorial/00300-part-2.md before hitting a blocker with the implementation.
The tutorial so far it looks good with only some minor nits, but the NuGet package issue will need to get addressed before I can finish reviewing.
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rekhoff
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I have tested the C# Server implementation instructions of the Godot tutorial and left my comments below.
I have also tested the client-godot version in the demo folder and confirmed it works as intended.
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rekhoff
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Requested changes have been made. Marking my approval. Great work on this!
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| "SpacetimeDB.ClientSDK.Godot.csproj", | ||
| "--configfile", | ||
| path_arg(&nuget_config_path), | ||
| "-p:BaseOutputPath=bin~/", |
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were these params needed? it seems like the csproj already specifies this
Description of Changes
Very small additions to the C# SDK specific for Godot.
I wrote the Godot Blackholio tutorial and updated the Unity one.
I added the image assets necessary for the tutorial.
I added the files for the Godot demo.
API and ABI breaking changes
No breaking changes.
Expected complexity level and risk
Testing