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Backport: villager-tweaks — global reputation was written but never read (26.1.2) - #88

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Jul 27, 2026
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Backport: villager-tweaks — global reputation was written but never read (26.1.2)#88
chimericdream merged 2 commits into
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backport/26.1.2/villager-tweaks

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Wave 2, stacked on #82. Plan: docs/backport-26.1.2/villager-tweaks.md.

2.3VTVillagerEntityMixin.injected (the getPlayerReputation HEAD injection) computed the GLOBAL_UUID substitution and then returned early whenever enableBadReputation was set — which is its default. Writes still went to GLOBAL_UUID via onReputationEventFrom, so with both options enabled the mod wrote reputation under one key and read it from another, and global reputation silently did nothing.

The rewrite separates the two axes the old code conflated: which UUID to read (global vs. per-player) and which gossip types to count (all vs. non-negative). Vanilla behaviour — both tweaks off — still falls through to vanilla.

Adds GlobalReputationGameTest (4 tests) covering the config combinations.

Adaptation: the gametest used EntityTypes.VILLAGER (26.2-only); on 26.1.2 the static instances are still on EntityType.

Verification

:villager-tweaks:fabric:runGameTest 4/4; both loaders build.

Worth a manual check on merge: enable both options, build reputation with one villager, confirm a different villager reflects it.

🤖 Generated with Claude Code

chimericdream and others added 2 commits July 26, 2026 13:36
Wave 1 of docs/backport-26.1.2. Everything Wave 2's mods compile against.

Bug fixes:
- ImplementedInventory.isMatchingPartialStack compared with ItemStack.matches,
  which also compares counts, so two otherwise-identical partial stacks only
  merged when their counts happened to be equal. Every tryInsert consumer
  (minekea shelves/armoires/glass jars, the block painter, the hopper filter)
  silently failed to merge partials. Use isSameItemSameComponents. (1.6)
- clearContent now preserves the fixed slot count of a NonNullList.withSize. (4.7)
- BlockConfig.getTexture() used Map.getOrDefault, whose default argument is
  evaluated unconditionally, so a config with an explicit texture but no
  ingredient threw "No default ingredient set" from a fallback it never needed.
  Look the texture up first. (2.4)

New shared API (the Wave 2 dependency surface):
- screen/InventoryScreenHandler - base for fixed-grid container menus (layout,
  quickMoveStack, removed()/stopOpen()). Simple/DoubleWide collapse to thin
  subclasses that only pin the column count. (3.2, 2.6)
- inventories/ContainerOpenersCounters - factory replacing three hand-rolled
  anonymous counters. Takes the menu class as a required parameter and confirms
  ownership against the block entity, which is what makes shulker-stuff's 2.5
  unrepeatable. (3.5)
- item/AbstractWrenchItem - the wrench logic duplicated byte-for-byte between
  minekea and hopper-xtreme. (3.4)
- blocks/BlockUtils - moved here from sponj. (3.9)
- neoforge/loot/LootModifierHelper.createRegister(modId). (3.6)

ColorHelpers: palette arrays are private and handed out only as defensive
copies via a new getTints(String); getTint gains a lower bound. The 26.1.2 flat
Blocks/Items constants are kept - main's ColorCollection accessors
(Blocks.WOOL.red()) do not exist here. (4.7)

Test harness: common/testFixtures publishes BootstrapMinecraft plus
GameTestContainers/Entities/Menus; 9 JUnit classes (43 tests) and 5 fabric
GameTest classes (11 tests) in the never-shipped gametest source set.

Two adaptations the plan did not predict, both now recorded in it:

1. Data components ARE lazily bound on 26.1.2. The plan said the
   "Components not bound yet" bake was 26.2-only and should be deleted; that was
   inferred from `git grep DATA_COMPONENT_INITIALIZERS 26.1.2` returning nothing,
   which only proves the repo never used it. Without the bake, 8 of 43 tests fail;
   javap on the 26.1.2 jar shows BuiltInRegistries.DATA_COMPONENT_INITIALIZERS and
   DataComponentInitializers.build(Provider) -> List<PendingComponents> with
   apply(), identically shaped to 26.2. BootstrapMinecraft keeps main's bake.
   This also means minekea must KEEP its datagen component bind - minekea.md,
   README.md, docs/TESTING.md and CLAUDE.md are all corrected here.

2. new BlockEntityType<>(factory, blocks) is private on 26.1.2 (public on 26.2).
   Mods that call it directly each widen it in their own access widener;
   chimeric-lib has none enabled. Rather than add a shipping access widener to
   serve a test fixture, the gametest builds the type with fabric-api's public
   FabricBlockEntityTypeBuilder - that source set is fabric-only and never ships.

Gate: :chimeric-lib:{common,fabric,neoforge}:build green;
      :chimeric-lib:fabric:test 43/43; :chimeric-lib:fabric:runGameTest 11/11.

Backport of e5233d8, e69d6e8, 60a8169, 3aaa3bb, 5315faa, 8d7fa89,
875eaa2, 5f70e69, d0ed03c, 8acc6af, e8aaffb, c392de4.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
VTVillagerEntityMixin.injected (the getPlayerReputation HEAD injection)
computed the GLOBAL_UUID substitution and then returned early whenever
enableBadReputation was set - which is its default. Writes still went to
GLOBAL_UUID via onReputationEventFrom, so with both options enabled the mod
wrote reputation under one key and read it from another, and global reputation
silently did nothing. (2.3)

The rewrite separates the two axes the old code conflated: which UUID to read
(global vs. per-player) and which gossip types to count (all vs. non-negative).
Vanilla behaviour - both tweaks off - still falls through to vanilla.

Adds GlobalReputationGameTest (4 tests) covering the config combinations.

Adaptation: the gametest used EntityTypes.VILLAGER, which is 26.2-only. On
26.1.2 the static instances still live on EntityType, so it is
net.minecraft.world.entity.EntityType.VILLAGER here.

Gate: :villager-tweaks:{common,fabric,neoforge}:build green;
      :villager-tweaks:fabric:runGameTest 4/4.

Wave 2 of docs/backport-26.1.2; see villager-tweaks.md.
Backport of fb0abda + 1a75ea7 + 41ab0ad + 2b53182.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@chimericdream
chimericdream force-pushed the backport/26.1.2/chimeric-lib branch from 7c945fb to c213381 Compare July 27, 2026 00:43
Base automatically changed from backport/26.1.2/chimeric-lib to 26.1.2 July 27, 2026 00:44
@chimericdream
chimericdream merged commit 0407455 into 26.1.2 Jul 27, 2026
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@chimericdream
chimericdream deleted the backport/26.1.2/villager-tweaks branch July 27, 2026 00:46
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