Hólm is a multiplayer Viking combat sandbox focused on grounded melee combat, social play, and emergent chaos.
Set in a historically inspired Norse world, players gather, fight, duel, and experiment with weapons and movement systems in a shared space. The current focus is on feel-first melee mechanics and multiplayer hangout gameplay, with longer-term plans for squad-based raids and extraction-style objectives.
- Early prototype / sandbox
- Velocity-based predictive procedural walking model
- Mouse-bound inverse kinematic hand movement
- Multiplayer experimentation
Hólm aims to blend:
- Weighty, skill-based melee combat
- Small to mid-scale squad encounters
- Historically grounded Viking themes
- Core combat polish
- Player interaction systems
- Social hub mechanics
- Extraction-style objectives (long-term)
Early development. Everything is subject to change.