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Hólm

Hólm is a multiplayer Viking combat sandbox focused on grounded melee combat, social play, and emergent chaos.

Set in a historically inspired Norse world, players gather, fight, duel, and experiment with weapons and movement systems in a shared space. The current focus is on feel-first melee mechanics and multiplayer hangout gameplay, with longer-term plans for squad-based raids and extraction-style objectives.

Current State

  • Early prototype / sandbox
  • Velocity-based predictive procedural walking model
  • Mouse-bound inverse kinematic hand movement
  • Multiplayer experimentation

Vision

Hólm aims to blend:

  • Weighty, skill-based melee combat
  • Small to mid-scale squad encounters
  • Historically grounded Viking themes

Roadmap

  • Core combat polish
  • Player interaction systems
  • Social hub mechanics
  • Extraction-style objectives (long-term)

Early development. Everything is subject to change.

About

A multiplayer first person combat game featuring active ragdoll combat and world interaction.

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