Hi, I'm Carson Bates (carsonetb), I like programming and making games in Godot.
PSST: There are more interesting things past this genuine army of bullet points :)
Here are some of my more important projects / accomplishments / affiliations:
- Hydro, a compiled programming language written in Rust
- CBLang, a compiled programming language written in Python
- Eyesore, a game where death is not the end
- Project Prometheus, a game about cycles
- MultiGodot, a work-in-progress multi-user modification of the Godot game engine
- A port of Sebastian Lague's procedural planets simulation into Godot
- My game team won the Best In Show at a competition called OGPC in all three of our middle school years. You can check out our website at https://epimetheus.games.
- I'm a member of FRC Team 3636, The Generals!
Here are some of the things I'm interested in, things that I've most recently worked on are first:
- Programming language and compiler design
- Robotics
- Game development
- Computer networking
- Bullet points!!
I have done stuff in quite a few programming languages including (in alphabetical order), along with stuff I've done using them:
C:
- Simple OpenGL mesh renderer
- Code for my compiler projects
C++:
- An interpreter
- Modifications and contribution to the Godot Game Engine
C#:
- A Chess bot (~1400 elo)
Godot:
- This isn't technically a programming language, but we'll put it in here.
- Three games, each winning Best In Show at the Oregon Game Project Challenge.
- A port of Sebastian Lague's Procedural Planets to Godot
- A few contributions to the source code as well (:
Haskell:
- JSON parsing project
Java:
- 2024-25 robot code for my school's FTC team
Javascript:
- Generic web design stuff (I want to get into TypeScript)
Kotlin:
- 2025 and 2025-26 robot code for my high school's FRC team
Ocaml (tentatively)
Python:
- A compiler,
- And another,
- A 3D Robotics simulator for FRC, integrated with real-life robot code, using Google's MuJoCo
- A small interpreter for the DreamBerd meme language
- Advent of Code 2024 and 2025, with varying levels of success.
Rust:
- A compiler,
- And another,
- A small renderer built on top of SDL3, utilizing SDFs.
You may email me at me@carsonetb.com (supposedly any handle @carsonetb.com should work)
Hopefully you find some of my stuff interesting.
Also here's a fancy list of all my "skills" ...
And also a fancy thing with all my stats ...
And some more stats!
ESTRAGON: Charming spot. Inspiring prospects. Let's go.
VLADIMIR: We can't.
ESTRAGON: Why not?
VLADIMIR: We're waiting for Godot.



