A couple of small enhancements#181
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The weight calculation omitted the weight of magic items. One would expect that this could be as simple as: weight += sum([m.weight for m in self.magic_items]). However, this doesn't work for magic items that are also added to self.weapons, since these would be counted twice in the weight calculation.
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I redid this PR, and I don't think this is done clumsily anymore. I added one patch that enables a users feature to be a FeatureSelector, as a prerequisite for implementing Resilient. |
In recent changes, the calculation for carrying weight now better takes into account magic items and weapons. Add this to the tests, and also check the new weight_and_capacity_text code.
This allows a feature selected by a player (that is, non-class, non-race) to be a FeatureSelectore. This is necessary to implement, for instance, Resilient, which would be a FeatureSelector where the chosen Ability in which the character becomes resilient is then set in feature_choices.
Implement Resilient as a feature selector, add the various options for resilient as features.
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A couple of small enhancements:
Those last two, I may have done a bit clumsily.