Update-
Default performance profile:
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60 FPS cap
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120 Hz simulation
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0.60 internal 3D resolution scale
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shadows off
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VSync off
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Parking Deck/Warehouse default map
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Fixed rates so they are actually right now with the correct correlating values globally.
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Adjusted feedforward values globally.
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Fixed floatiness feel but still working on that, just really hard to just increase gravity without it affecting almost every other part of drag, thrust. You hit some walls pretty fast without making it feel arcade like. Might take awhile to climb, but do think it will be worth it.