This project was a game jam I participated in a group of others when either participated in other game jams themselves or this was their first one. My group contained 4 people including me:
- Hallen (Artist)
- QuailLynx (Writer)
- Warlike (Composer). The project was a click and point horror game, that contained plot depth elements shown throughout the gameplay.
The programming langauge that I used Godot that I used for this game jam. My level of programming was very rookie level I already learned Python and Java because of my classes (I'm still in college). My level while working on this project was rookie level to begin with. Godot was hard to interest at first but I understood as I learned.
I learned from this project:
- game documentation
- communtation amongst teammates
- control input for control mechanics
- music input
- scene implementation
- making systems for different mechanics
- team management
- project management
- learned to take feedback from others
My role in this project was a programmer and game developer. This project took me 1 week to complete even though it is still in the development stage.
- System to change channels of music and news in mini radio
- System to select documents, flip pages, etc
- System for Dialogue implementation
- For the Dialogue Implementation I used a dialogue plugin called Dialogic (https://github.com/dialogic-godot/dialogic)
- System for Music timer
- System for setting Sprite scenes