benda/VideoPaintball
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To run tests: *NOTE: Microsoft .Net 2.0 Runtime is required in order to run tests and run the actual game! Run Vendor\NUnit-2.2.9-net-2.0\bin\nunit-gui.exe File->Open Open the test assembly (Tests\bin\Release\Tests.dll) Click on the "Run" Button Green circles indicate passed tests, red circles indicate failure. Notes: -The network tests take a few seconds to run, as there are delays between when the "server" is started and when the client attempts to connect -The rendering tests take a few seconds to run, as each generated image is being checked pixel by pixel against an expected image. -The frame util test takes 20 seconds to run, as a simulated rendering loop runs for 10 seconds two separate times to check the calculated frame rate