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Getting Started Guide
Awe Morris edited this page Mar 31, 2026
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1 revision
Welcome to Suika3! This guide will help you jump-start your very first visual novel project in just a few easy steps.
Let's get the engine running so you can see the magic happen!
- Download: Grab the latest release ZIP file from the official source.
- Extract: Right-click the ZIP file and select "Extract All" to a folder of your choice.
-
Launch: Open the folder and run
suika3.exe. A sample game will start immediately!
Now, lets make the game say exactly what you want.
-
Open: Find the
start.novelfile in your project folder and open it with your favorite text editor. - Edit: Replace the existing text with the following command:
[text text="Hello, world! This is my first game."]
-
Test: Save the file and run
suika3.exeagain. You should see your new message on the screen!
You can easily change the look and feel of your game window.
-
Locate: Open the
main.pffile in your editor. -
Modify: Look for the
func setup()section. You can change the resolution and the title of your window here:
// Called when the window is opened.
func setup() {
return {
width: 1280, // The width of your game
height: 720, // The height of your game
title: "My First Game", // Your game's title
fullscreen: false // Set to true for full-screen mode
};
}
The bottom part of your main.pf file contains the core engine logic. It's best to leave these functions as they are unless you are doing advanced customization:
-
func start(): This is called once when your game launches. -
func update(): This runs every single frame to handle game logic. -
func render(): This draws everything on the screen after the update is done.
// Called before the game starts.
func start() {
// Load plugins here.
// Suika.loadPlugin("testplugin");
// Do not delete the following line.
Suika.start();
}
// Called before a frame rendering.
func update() {
// Do not delete the following line.
Suika.update();
}
// Called every frame rendering.
func render() {
// Do not delete the following line.
Suika.render();
}
[!TIPS] These functions are the core mechanism of the
Playfield Enginethat powers Suika3. Suika.start(), Suika.update(), and Suika.render() must remain in place for the game to function properly.