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Avoid over-reserving Vecs in compression codecs #10483
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cb73239
avoid over-reserving Vecs in ZSTDCodec
MassivePizza 139281d
simplify LZ4Codec writing and reading
MassivePizza 65223f0
fix clippy
MassivePizza 0ee7ac3
reserve later when compressing zstd
MassivePizza 26d5ad0
use uncompress_size in codecs
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Emmm calling reserve_exact in a loop is a bit weird, does this guranteed calling once?
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It's not ideal but that's what the Zstd API looks like.
end_streamwill essentially always produceNfollowed by 0 bytes. Only multi-threaded encode would need multiple flushes as workers drain.Just
reserveworks but I tried to avoid need for future shrinks.From testing, this is often the first and last alloc too (output_buf Vecs don't seem to be reused much).