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Benchmark
anvoz edited this page Sep 26, 2013
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This document only uses for version 1.2 and below because there were no more important improvements on game performance
- Not draw more than 7 seeds each tile (default game mechanic).
- Min food = 0 to prevent Famine effect.
- No trending knowledge.
- Every seed added to the world is 20 years old.
- Women don't bear children (no more people are added to the world during benchmark) but they still have childbirth chance checking (game mechanic remains unchanged).
- People don't die (no people will be removed from the world during benchmark) but they still have death chance checking (game mechanic remains unchanged).
Tested in Chrome 29 with "Show FPS meter" option enabled. The game must be jank-free in 50 FPS.
Max Max population
population (without drawing)
Version 1.0 2000 8000
Version 1.1 3000 17000
Version 1.2 4500 27000