Bugfix/replace raw pointers - #1
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added 5 commits
January 17, 2025 12:18
- Buggy when pBullet is defined in CCannon constructor.
- added vector for bullets, delete ones with marked for deletion, - Timers replaced with unique_ptrs
- removed raw pointers, - no more new and deletes, - improved valgrind log, - Added q to quit that closes the window and program cleanly.
- checked in scene() is nullptr before accessing it in CAlien::onMove - made the movement of enemy slightly faster.
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