更新angle#1188
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yes,我在新的angle发现了一个严重的问题。我必须等谷歌修复它。当时,它会在我的设备上很容易导致VK_Error_DEVICE_LOST,这意味着它非常不稳定 |
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https://github.com/aaaapai/aaaaaaaaangle/actions/runs/27049632162
可能的稍微的帧数提升
(1.21.11 iris mg)
修复Chocapic13 V6 Lite叶子渲染错误
修复Chocapic13_V8一小部分渲染错误
修复iterationT 3.2.0渲染错误
修复Derivative Main d24.4.14崩溃问题
修复ComplementaryReimagined在部分设备上渲染错误的问题
修复Super Duper Vanlila部分渲染错误
修复在某些设备上最大颜色附件为8,MAX_DRAW_BUFFERS却为4的问题,这修复了比如continuum 1.3, kappa等光影启用失败的问题
修复 Sildur'sVibrant Shaders编译失败问题(说实话这个本来应该要mg来修的)
修复Allium v2.1.2崩溃问题(说实话这个本来应该要mg来修的)
修复某些情况下的机械动力: 航空学的部分渲染错误问题(这个也是一样的本来要mg来修复,这里angle垫个底)
(b1.7.3 kw)
在Minecraft beta 1.7.3上做了些帧数上的优化
以上内容部分属于官方的更新内容,一部分属于修改内容