Respect OS reported DPI scale#203
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scaling done in 2 parts now:
both affect sizing of all elements
fonts are generated using user chosen scaling, then resized using dpi scaling
this should mean that:
unfortunately font blurriness is unlikely to be solvable, as opengl has a fixed texture size so generating the fonts at such huge sizes is not possible. this compromise means that everything is atleast sized correctly and working, but will have some slight blurriness when using content scaling
also, this fixes some elements (borders, scroll bar, spacing) not being scaled correctly