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Releases: VoVanRusLvSC2/Localization-Editor-SC2-KSP

v2.3

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@VoVanRusLvSC2 VoVanRusLvSC2 released this 07 Jun 10:30

Release 2.3

Changes:

  • Discord invite uses the same animated promo button style as the Boosty support button, with tighter Settings spacing.
  • Table columns can be resized directly by dragging the header edge with the mouse; the auxiliary column menu was removed.
  • Header sorting is disabled so repeated header clicks stay responsive and do not trigger heavy resorting.
  • Exact SC2 word and phrase glossary matches are applied before translation APIs, so canonical terms are not translated word by word.
  • AI translation prompts now treat short rows as SC2 entity/UI names and require exact official glossary names.
  • Missing/unavailable translation API or key problems stay in the translation error overlay and logs, but no longer show the manual support email dialog.
  • Installer version remains 2.3 and still installs editable glossary files next to the EXE.

SHA256 (zip): 2FBA1029EDA5F195DA88190FF4505C1516B7BCB13D664979233115C208A733F5

Localization Editor SC2 KSP 2.2

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@VoVanRusLvSC2 VoVanRusLvSC2 released this 06 Jun 20:05

Localization Editor SC2 KSP 2.2

  • Installer keeps editable glossary files next to the installed EXE, so dictionary fixes can be made after installation.
  • Translation detects mixed-language rows better, including Russian text already present in an enUS target column.
  • Word glossary now includes Research -> ????????????, and installed editable glossaries receive missing bundled word entries without overwriting user edits.
  • Save errors now explain missing, locked, or inaccessible SC2 archives instead of showing only a generic write failure.
  • Folder-based .SC2Map/.SC2Mod projects now save as folder projects, and the editor clears Windows read-only attributes on the write path before saving.
  • Error reporting now writes a local error-report-*.txt and shows manual support contact details without opening Outlook/browser automatically.
  • Long opened map/mod names get full-name tooltips and better fitting in the green file badge.
  • Archive file switching has clearer spacing and shows the full internal localization path in tooltips.
  • The in-app file search clears automatically after opening a found folder.
  • Publication-name cache location and XML format are documented in README.
  • Installer can optionally remove the previous installed version before copying the new build, while backing up and restoring editable glossary files.
  • Publication name cache now uses readable structured XML with source info, main language, first-seen titles for all existing languages, and locked translations.
  • Added editable sc2_phrase_glossary_KSP.txt with 1258 official SC2 multi-word terms, including ????????? ????????? -> Roach Warren, to avoid word-by-word mistranslations.

Localization Editor SC2 KSP 2.1

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@VoVanRusLvSC2 VoVanRusLvSC2 released this 11 Apr 11:08

Release 2.1

  • Fix listfile
  • Custom in-app styled update dialogs
  • Update checks + startup option
  • Main warning/update dialogs integrated in app style
  • Localization keys added for all app languages
  • Includes installer with editable glossary files

Localization Editor 2.0

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@vladimirlencmanis-hash vladimirlencmanis-hash released this 10 Apr 10:41

Many changes have been made, and here are some of them:

  • Support for opening MPQ archives (SC2Map, SC2Mod)
  • Properly scalable UI
  • Added about 6 new services via API
  • Removed Docker and CUBA
  • Added music
  • Added the ability to support the author
  • And much more

Maybe it does not add the required files to ListFile.
We recommend using version 2.1.

Localization Editor 1.1.1

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@vladimirlencmanis-hash vladimirlencmanis-hash released this 28 Mar 21:26
  1. Table scaling improvements
    Improved table scaling behavior for better readability and layout stability.

  2. Updated Settings UI
    Refreshed and improved the Settings interface.

  3. Added translations for all languages
    Added/updated localization coverage for all supported languages.

  4. Added service/diagnostic logs
    Added internal service logs to improve troubleshooting and runtime visibility.

The file was deleted due to a translation error.

Localization Editor 1.1

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@vladimirlencmanis-hash vladimirlencmanis-hash released this 27 Mar 22:47

UI changes

  • Added highlighting for cells where a language value is missing.
  • Added XML tag highlighting.
  • Added a filter that lets you choose which keys are shown in the table.
  • The filter now displays table keys in a tree view.
  • Added a separate, more convenient filter window for working with keys, allowing comfortable manual text editing.
  • Double-clicking a key with the left mouse button now opens the text editor window with that key pre-filtered.

Translation improvements

  • Added a glossary, which significantly improves translation quality.
  • Reworked the glossary to provide better translation quality and faster loading.
  • Added GPU support.

Other changes

  • Code optimization.
  • Updated the README for GPU support.ъ

The file was deleted due to a possible translation error.

Localization Editor 1.0.2

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@VoVanRusLvSC2 VoVanRusLvSC2 released this 12 Mar 20:55

1.Fixed a bug with editing table cells.
2.Added a glossary to improve translation quality (for example, words like “Lair” are now translated the same way as in the original game instead of using automatic translator output; this applies to standard units, abilities, and buttons).
3.Fixed a bug where the EXE version could not detect the language when the file was opened without the original folder structure.

Localization Editor 1.0.1

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@VoVanRusLvSC2 VoVanRusLvSC2 released this 09 Mar 15:38

Localization Editor SC2 KSP 1.0.1

Improvements

  • Added application icon
  • Improved table text scaling
  • Improved ScrollBar highlighting

Localization Editor 1.0.0

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@VoVanRusLvSC2 VoVanRusLvSC2 released this 07 Mar 12:08

First public release.

Features:

  • Localization editor
  • LibreTranslate integration
  • Docker support