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This repository was archived by the owner on Nov 10, 2024. It is now read-only.

Documentation

Vinc3r edited this page Oct 27, 2020 · 1 revision

Scene panel

Overview Description
refresh button
  • Refresh: recompute calculation (not automatic due to performance reasons). Tells you the time of the last refresh.
fast options
  • Only selected: allow toggle computation between all meshes in active View Layers or only meshes in current selection
  • Options: show/hide more options
  • Select nGons objects: select only objects with nGons
stats
  • clicking on columns name toggle/change meshes sorting
  • * char on Verts column tell you if if the mesh is out of the 16b mesh vertex buffer limit (65 535)
  • ± char on Tris column tell you if nGons are in the place
  • k is for thousands
  • Area is shown as m²
  • Vertex count take into account smooth and sharp edges (however objects have to be in Shade Smooth)

Preferences

preferences

  • Show only: allow to enable/disable a column
  • Trim large numbers: if a number is bigger than 1000, replace thousands by k symbol

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