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35 changes: 35 additions & 0 deletions headers/data/overlay10.h
Original file line number Diff line number Diff line change
Expand Up @@ -161,36 +161,71 @@ extern int16_t REST_TURN_RANGE[2];
extern fx32_8 MATCHUP_SUPER_EFFECTIVE_MULTIPLIER_ERRATIC_PLAYER;
extern int16_t SET_REFLECT_STATUS_TURN_RANGE[2];
extern fx32_8 MATCHUP_IMMUNE_MULTIPLIER;
extern int16_t AQUA_RING_TURN_RANGE[2];
extern int16_t GASTRO_ACID_TURN_RANGE[2];
extern int16_t HEAL_BLOCK_TURN_RANGE[2];
extern int16_t EMBARGO_TURN_RANGE[2];
extern int16_t MIRACLE_EYE_TURN_RANGE[2];
extern int16_t MAGNET_RISE_TURN_RANGE[2];
extern int16_t CURSE_TURN_RANGE[2];
extern int16_t SNATCH_TURN_RANGE[2];
extern int16_t SPORT_CONDITION_TURN_RANGE[2];
extern int16_t LEECH_SEED_TURN_RANGE[2];
extern int16_t WISH_TURN_RANGE[2];
extern int16_t SURE_SHOT_TURN_RANGE[2];
extern int16_t PLAYER_PETRIFIED_TURN_RANGE[2];
extern int16_t PETRIFIED_TURN_RANGE[2];
extern int16_t SET_DAMAGE_TURN_RANGE[2];
extern int DETECT_BAND_MOVE_ACCURACY_DROP;
extern int16_t FOCUS_ENERGY_TURN_RANGE[2];
extern int16_t COWERING_TURN_RANGE[2];
extern int16_t DECOY_TURN_RANGE[2];
extern int16_t PROTECT_TURN_RANGE[2];
extern int16_t TAUNT_TURN_RANGE[2];
extern fx32_8 TINTED_LENS_MULTIPLIER;
extern int16_t SMOKESCREEN_TURN_RANGE[2];
extern int16_t INVISIBLE_TURN_RANGE[2];
extern int16_t MIRROR_COAT_TURN_RANGE[2];
extern int16_t PERISH_SONG_TURN_RANGE[2];
extern int16_t DESTINY_BOND_TURN_RANGE[2];
extern int16_t ENCORE_TURN_RANGE[2];
extern fx32_8 SHADOW_FORCE_DAMAGE_MULTIPLIER;
extern fx32_8 DIG_DAMAGE_MULTIPLIER;
extern fx32_8 DIVE_DAMAGE_MULTIPLIER;
extern fx32_8 BOUNCE_DAMAGE_MULTIPLIER;
extern fx32_8 POWER_PITCHER_DAMAGE_MULTIPLIER;
extern int16_t INFATUATED_TURN_RANGE[2];
extern int QUICK_DODGER_MOVE_ACCURACY_DROP;
extern int16_t MOBILE_TURN_RANGE[2];
extern fx32_8 MATCHUP_NOT_VERY_EFFECTIVE_MULTIPLIER;
extern fx32_8 MATCHUP_SUPER_EFFECTIVE_MULTIPLIER;
extern fx32_8 MATCHUP_NEUTRAL_MULTIPLIER;
extern fx32_8 MATCHUP_IMMUNE_MULTIPLIER_ERRATIC_PLAYER;
extern fx32_8 MATCHUP_NOT_VERY_EFFECTIVE_MULTIPLIER_ERRATIC_PLAYER;
extern int16_t BLINKER_TURN_RANGE[2];
extern fx32_8 MATCHUP_NEUTRAL_MULTIPLIER_ERRATIC_PLAYER;
extern int16_t CROSS_EYED_TURN_RANGE[2];
extern int16_t EYEDROP_TURN_RANGE[2];
extern int16_t MIRROR_MOVE_TURN_RANGE[2];
extern fx32_8 AIR_BLADE_DAMAGE_MULTIPLIER;
extern int16_t MUZZLED_TURN_RANGE[2];
extern fx32_8 KECLEON_SHOP_BOOST_CHANCE_MULTIPLIER;
extern fx32_8 HIDDEN_STAIRS_SPAWN_CHANCE_MULTIPLIER;
extern int16_t CONVERSION2_TURN_RANGE[2];
extern int16_t VITAL_THROW_TURN_RANGE[2];
extern int16_t YAWN_TURN_RANGE[2];
extern int16_t SLIP_TURN_RANGE[2];
extern int16_t FROZEN_TURN_RANGE[2];
extern int16_t BURN_TURN_RANGE[2];
extern int16_t POISONED_TURN_RANGE[2];
extern int16_t DROPEYE_TURN_RANGE[2];
extern int16_t BADLY_POISONED_TURN_RANGE[2];
extern int16_t CRINGE_TURN_RANGE[2];
extern int16_t SPEED_BOOST_TURN_RANGE[2];
extern int16_t SPEED_LOWER_TURN_RANGE[2];
extern int16_t CONFUSED_TURN_RANGE[2];
extern int16_t PARALYSIS_TURN_RANGE[2];
extern int16_t CONSTRICTION_TURN_RANGE[2];
extern fx32_8 SOLARBEAM_DAMAGE_MULTIPLIER;
extern fx32_8 SKY_ATTACK_DAMAGE_MULTIPLIER;
extern int16_t WRAP_TURN_RANGE[2];
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