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Releases: Unity-Technologies/multiplay-examples

v0.0.5-simple-game-server-go

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@github-actions github-actions released this 12 Nov 09:56
0ce8539

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cc6ab49 Merge pull request #6 from Unity-Technologies/chore/licensing
49c04c3 Merge pull request #7 from Unity-Technologies/chore/readme
0ce8539 Merge pull request #8 from Unity-Technologies/chore/restructure
c650db2 chore: Add Reference-Only License
574cb1a chore: Add disclaimer to README
1e6db09 chore: Resolve README nitpicks
6548d9d chore: Restructure repository for multiplay-samples

v0.0.4

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@github-actions github-actions released this 10 Nov 09:53
053b93b

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053b93b Merge pull request #5 from Unity-Technologies/fix/sqp-default-not-allocated
e21cf51 fix: Return default server name etc. in SQP query

v0.0.3

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@github-actions github-actions released this 01 Nov 16:10
84dafa7

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84dafa7 Merge pull request #4 from Unity-Technologies/fix/active-players
7ecd3d9 fix: Atomically read current players

v0.0.2

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@github-actions github-actions released this 28 Oct 15:19
0a508d9

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0a508d9 Merge pull request #3 from Unity-Technologies/feat/improve-default-flags-support
a99e7c1 feat: Support default platform flags
7827726 fix: Add timeout to unit tests
92ac974 fix: Close internal events processor directly rather than using Stop()

v0.0.1

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@github-actions github-actions released this 27 Oct 09:21
c219076

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7ce49a8 Initial commit
9c3fb5f Merge pull request #1 from Unity-Technologies/feat/initial-impl
c219076 Merge pull request #2 from Unity-Technologies/fix/build-and-release
f7e6c36 feat: Introduce repository
bf2dade fix: Do not run build on tag release