This is a game made as a course project for CS101 in my 1st semester. The game concept is simple and requires you to shoot bubbles using a shooter. I made use of the simplecpp library for graphics.
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All required features were implemented, including parabolic bubble motion and collisions between bubbles and the bullet/shooter.
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I created 4 levels with a level count.
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Levels 2 and 3 contain larger bubbles that split into smaller bubbles.
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The final level has a boss bubble that moves horizontally and spawns in a bubble every few seconds, including one at the beginning.
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This boss has a health counter and has 20 health. After it loses all its health it splits into 2 bubbles.
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A video of the game in action: https://drive.google.com/file/d/1ON8nsBMEWyZpb3x-XrAEEYfXwgk2KyKS/view?usp=sharing