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Bubble Trouble

This is a game made as a course project for CS101 in my 1st semester. The game concept is simple and requires you to shoot bubbles using a shooter. I made use of the simplecpp library for graphics.

Features

  • All required features were implemented, including parabolic bubble motion and collisions between bubbles and the bullet/shooter.

  • I created 4 levels with a level count.

  • Levels 2 and 3 contain larger bubbles that split into smaller bubbles.

  • The final level has a boss bubble that moves horizontally and spawns in a bubble every few seconds, including one at the beginning.

  • This boss has a health counter and has 20 health. After it loses all its health it splits into 2 bubbles.

  • A video of the game in action: https://drive.google.com/file/d/1ON8nsBMEWyZpb3x-XrAEEYfXwgk2KyKS/view?usp=sharing

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