Add support for custom games (shard 3): split game logic between standard and custom games - #3
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Add support for custom games (shard 3): split game logic between standard and custom games#3dejabot wants to merge 1 commit into
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Adds support for custom games. Builds off of
custom-games-shard-2This shard splits the game-specific logic between the standard FRC game and custom games using the
custombuild tag, and wires the custom side to the generated sources from shard 2. For each affected area — scoring (Score,ScoreSummary,RankingFields), rules, fouls, rankings reports, event settings, TBA/team-sign integrations, and the scoring-panel websocket handlers — the existing implementation is tagged !custom and a custom counterpart is added that consumes the generated types.This is where the generated code is actually used, so it builds on shard 2's generator: after
go generate ./..., the custom build compiles. The custom UI it dispatches to isn't generated until shard 4, so the feature only comes together end-to-end once that lands.