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Room Functions
Taz edited this page Mar 10, 2020
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room:IsVisible()Returns true if this room has display flag 1 << 0 (visible on the minimap, not including room outline or icons)
room:IsShadow()Returns true if this room has display flag 1 << 1
room:IsIconVisible()Returns true if this room has display flag 1 << 2 (icons visible)
room:IsVisited()Returns true if this room has been visited before
room:GetDisplayFlags()Returns the room's display flags.
room:IsClear()Returns the room's clear status.
room:Remove()Removes the room from the minimap and returns it.
room:GetAdjacentRooms()Returns a table containing all rooms adjacent to this. This does not account for touching rooms that aren't grid aligned.